Reality or Overreaction: Jefe got finessed? Lights too bright in Atlanta?

Matigy
HD will finally secure a division title
Reality or Overreaction: Overreaction
Hd has been in the lead for some time now with the previous division leader Cowboys starting 2-5. Eagles have been cawing louder than ever and can sense the blood in the water, but overall has failed to take control dropping 2 games to the cowboys for their first 2 wins of the season and dropped a game to the giants early on. It just feels like he’s fumbling the bag again, the tiebreakers most likely won’t be going his way as the Giants and cowboys already are doing better within div and conference for Giants. Eagles will also have the hardest remaining schedule, while the Giants have the easiest remaining schedule. Cowboys will finish off the szn with a below average strength of schedule. So once again HD has put himself in a position to fall hard.

Nefarious will never put it together
Reality or Overreaction: Reality
S*** is harder than it looks, to go from a perennial loser who has never put together 17 games of football to a perennial playoff contender is a lot of work and requires you to be disciplined and consistent. Nefarious just isn’t any of those 3 things and you can see it game in and game out. Sitting at 5-6 these falcons are the definition of mid being 13th in PPG and 21st in PPG allowed. And that’s quite different from last szn when they finished in 24th PPG and 2nd in PPG allowed. Nef unable to buy into a winning playstyle is another problem for him, part of him wants to air it out with his shiny weapons while the other part knows he should be feeding Bijian. Its created a very inorganic playstyle where he is forcing the ball to covered guys while there is so much open elsewhere. As for his competition, saints will probably lead this div every szn, bucs have failed the first 2 szns but are rebuilding nicely and overall looks like the better user and will be looking to make noise in the next few szns. And last but not least the panthers, I believe this one of JTs best cycles in terms of szn 1 & 2, so maybe we see some szn 4 magic along with szn 5 but overall Nef really needed to take advantage of half his div not competing for the playoffs these first 2 szns.

Arod
Trade Committee dropped the ball, yet again, with the Jets / Bears deal last season
Reality or Overreaction: Reality
The Bears do not own their first round pick since the trade committee thought it was best for them to send two first for RB Breece Hall. Yes, another case of the trade committee ‘knowing’ what is best for everyone that was complete BS when the teams were initially sending a first. When do we finally agree it’s time that the trade committee is not best for business? Even the Jets owner agreed he was receiving too much in the deal by obtaining two first round picks. Fast forward today, he’s got himself a potential top 5 pick to go with the other 1st round pick he got last year for a fregin RB star dev running back at the time. In what world is a 80 overall star dev running back worth two first round picks? Nobody barely even spends a first round pick on a sure thing at RB via draft. We’re really going sit here and pretend the trade committee didn’t mess things up for the Bears at this point? Obviously there is no accountability geared towards the trade committee for assisting in sabotaging other peoples teams, so why even have them in place? If you ask me, a bunch of morons who feel important by having a drop of power over others. Yeah, take it personal behind your masks. Great job trade committee! Saving us from ourselves one denial at a time.

Zach Wilson for a 3rd round pick has been the best trade all cycle
Reality or Overreaction: Reality
Zach Wilson was obtain for a 3rd round pick last season, in a move that helped push the Steelers towards their divisional crown (besides a few weeks of injury). Zach has proven to be the man in Pittsburgh and believe it or not, he is putting up some top QB numbers this season. Wilson leads the NFL in passing with 3,482 yards entering week 12, and is 3rd in touchdown passes with 30 so far. As of today, the Steelers sit tied for the final wildcard spot in the AFC, and if Zach could stay healthy and on the field, you have to think the Steelers could be the team standing tall in the end. He has all the attributes and fixings to be a top 5 draft pick, and at just 26 years old he still has the potential to develop into a premier qb in the league. 93 throw power, 89, 87, 86 short/medium/long accuracy, I think teams drafting a quarterback in the first round last season are crazy not to do their due diligence on a potential deal for Wilson at the time. Great move by Curt. It wasnt a homerun at the time, but as we see teams using their first on some raw QB last draft, this was a no-brainer.

DK
Madden is Striking More of a Balance With Attributes
Reality or Overreaction: Reality
I know this is something that has been touched on before and been a topic as of late, but I think Madden has done an excellent job in recent years, especially this year, with making more attributes than just speed matter. We are seeing fast players utilized across the board as always, but they may be lacking in other departments such as tackling, height, and etc applicable to certain positions. We are seeing fast linebackers with poor attributes not able to wrap up as often in the past, fast corners getting burnt by slower wide receivers due to route running and other facets of the intricate game of football that we play. We see a ton of other examples across the board that I could ramble on and on about, but it’s just nice and refreshing to see that Madden has made strides in this field. We know Madden is far from perfect, but we’ll take these little wins when we can get them for sure.

Injuries are Becoming More Realistic
Reality or overreaction: Reality
This is also another hot topic as of late, as we are seeing a ton of injuries this cycle, and it has been reoccurring for some players. Same thing applies here, where we are far from perfect in this field, but Madden has made some solid strides this year. It’s realistic because players who are injured can be completely due to random events, and some players are always dealing with injuries. We are seeing players across the league who get injured, come back, and then get reinjured. Does it suck? Yes. It’s probably the worst thing about sports. However, we see this all the time in real life with wide receivers dealing with a nagging hamstring injury, or just unexplainable reasons as to why to why some guys are always dealing with injuries nonstop, despite how fit they appear to be. Do some things need to be tweaked as far as the injuries that they are sustaining being more realistic rather than torn labrum after torn labrum. Yes, but seeing more injuries holds us accountable to be better at team building and consider building depth in areas we otherwise may not have considered before, just like real life.

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Immersion System Help

What is the immersion system?

The Immersion System is unique to Premier Madden League. It has an RPG-style organizational structure where you take on the responsibilities and choices of personas within your team. Consider it "owner mode on steroids." You will have the opportunity to control the decision-making at all levels of your organization.



How does it work?

TLDR: Complete a form twice a day

Each persona will have different day-to-day tasks available to them. You will select a task to complete for a persona. There is a daily cap of just two tasks.

Some tasks are only limited to the number of weeks in a season. These tasks are indicated by a highlight and do not count toward the daily limit of two immersion tasks. These include the following: user score, scouting reports, film review, webmaster, underdog, and draft kings.

Webmaster is only limited to the number of notable performances in any given week.

Specialist tasks are "level 3" only tasks which grant you an opportunity to make a one time specific change regarding your roster.



What is the benefit?

TLDR: Content points, draft insight, and dev upgrades

Each task has its own levels and rewards. The rewards for each task are listed below. Some of these tasks are part of the player dynamics system. The player dynamics system is described in more detail below.



What are the levels?

TLDR: Reach level 3 by performing a task 60 times

The number of times you've completed a task determines your level for that task. Scouting reports, for example, are scaled at 3x per task due to the limited number of in-game weeks.

  • Level 0: Task performed the first 19 times
  • Level 1: Task performed 20 times
  • Level 2: Task performed 40 times
  • Level 3: Task performed 60 times or more

Levels are "dynamic" because the memory of completed tasks degrades over time. It is critical to continue performing the task from which you wish to continue benefiting from.



What are player dynamics?

TLDR: Focus, Trust, and Wellness are requirements for attribute requests

You have full control over determining your roster's dynamics. Each player has a focus, trust, and wellness measurement that will determine their ability to develop through attribute requests. Focus, Trust, and Wellness are gained by performing different tasks within the immersion system, which are detailed below.


  • Focus: Focus is gained through position group meetings. Position groups are eligible for an attribute request after three such meetings within a 28-day period. Head coaches and position group coaches conduct the meetings.

  • Trust: The entire team receives a trust boost when you complete a press conference. After at least 3 press conferences, your attribute requests will start showing up in the #upgrades channel more consistently. Trust is gained through completing the Head Coach task "Press Conference". It is best to complete at least six press conferences per season to maximize trust.

  • Wellness: Wellness determines how frequently you are able to submit attribute requests for a player or position group. Wellness is gained through the Training Staff or completing a one-on-one with a player and coach. Select a player for a wellness boost six times over a 75-day period to maximize his wellness. Players with low wellness can only receive 1 attribute request per 48 hours. Players with good wellness can receive 1 attribute request per 24 hours.



Owner

Owner: GM Chemistry

TLDR: Content points for high OVR

The team owner uses the overall rating of the team to evaluate the success of a general manager. Starting with Level 1, with a top-5 OVR team rating, performing the Owner task "Meet with GM" may result in content points being rewarded after each task completion.

  • Level 1 = 1 possible content point
  • Level 2 = 3 possible content points
  • Level 3 = 5 possible content points

Owner: HC Chemistry

TLDR: Content points for winning streaks

Consistent success is often the major obligation that an owner will delegate to the head coach. When performing the Owner task "Meet with HC" while on a winning streak, content points could be earned each time.

  • Level 1 = 1 possible content point
  • Level 2 = 3 possible content points
  • Level 3 = 5 possible content points

Local Market Focus

TLDR: Content points for winning at home

A winning record at home is very important to the team owner. You will earn content points every time you complete the Owner task "Local Market Focus" while playing at least three home games this season and having a winning percentage of more than 500 at home.

  • Level 1 = 1 - 3 content points
  • Level 2 = 1 - 5 content points
  • Level 3 = 1 - 10 content points

Organization Focus

TLDR: Content points for multiple Level 3 personas

The Owner task "Organization Meeting" is a modifier. You will receive content points each time the task is performed while having a Level 3 task for all of the following personas: GM, Head Coach, Coordinators, Media, and Fans.

  • Level 1 = 1 - 3 content points
  • Level 2 = 1 - 5 content points
  • Level 3 = 1 - 10 content points


General Manager

GM: HC Chemistry

TLDR: Content points for high % scheme fit

When the General Manager is able to build a roster that fits the coach's scheme well, the GM and Head Coach will have good chemistry. When performing the GM task "Meet with HC" while having a top-5 scheme fit rank, content points are sometimes awarded after each task completion.

  • Level 1 = 1 possible content point
  • Level 2 = 3 possible content points
  • Level 3 = 5 possible content points

GM: College Scouting Chemistry

TLDR: See preseason DDT points for upcoming draft

Meet with the college scouting director to discuss draft prospects and gauge their rate of development. The GM task "Meet with Director of College Scouting" will return a table of prospects and their DDT points at the start of the college season.

  • Level 1 = 3 random prospects
  • Level 2 = 12 random prospects
  • Level 3 = 24 random prospects

GM: Pro Scouting Chemistry

TLDR: Possible Dev Upgrade for Scheme Fit FA

Your pro scouting director may occasionally recommend a perfect fit who they believe can immediately help the team. When you complete the GM task "Meet with Senior Pro Scout," you may receive a free agent signing recommendation as well as an immediate dev upgrade request.

  • Level 1 = Low chance of star dev
  • Level 2 = Better chance of star dev
  • Level 3 = Best chance of star dev; low chance of superstar dev

Finances

TLDR: Content points for good cost-benefit ranking

Your team's cost-benefit score is the average of your team's power ranking, inverse roster overall ranking, and cap availability ranking. It's an indicator to see who is doing more with less. After reaching Level 1, performing the GM task "Financial Department Meeting" while having a top 8 cost benefit ranking will result in content points.

  • Level 1 = 1 - 3 content points
  • Level 2 = 1 - 5 content points
  • Level 3 = 1 - 10 content points


Operations

Operations: HPI

TLDR: Increase Amount of players for attribute requests submitted at once

Submitting attribute requests one at a time is inefficient, but having the ability to submit many at once improves the process significantly. Complete the Operations task "Health, Performance, and Innovation" on a regular basis to increase the number of attribute requests you can submit at once.

  • Level 1 = 3 attribute request players at once
  • Level 2 = 5 attribute request players at once
  • Level 3 = 10 attribute request players at once

Head Coach

User Score

TLDR: Content points for consistently submitting sim scores

Submitting user scores is critical when attempting to establish a consistent level of gameplay across the league. Consistent sim score submission will result in content point bonuses.

  • Level 1 = 1 possible content point
  • Level 2 = 3 possible content points
  • Level 3 = 5 possible content points

Quick Scout

TLDR: Trigger breakout story for consistent quick scouting reports

Madden provides a play call analysis of your opponent each in-game week. Providing your opponents' play call report ahead of each game can sometimes result in a breakout story for your team.

  • Level 1 = 1 possible content point
  • Level 2 = 3 possible content points
  • Level 3 = 5 possible content points

Film Review

TLDR: Content Points for Consistent Film Reviews

Each week, providing in-depth film reviews of your opponent can add up to a lot of points. Doing film reviews on a regular basis will earn you more content points.

  • Level 1 = 1 additional content point
  • Level 2 = 2 additional content points
  • Level 3 = 3 additional content points

Propose Change

TLDR: Submit rule change

Instead of focusing on your team, use one of the two available tasks each day to help the league. Submit a rule proposal that will be voted on and discussed throughout the season in preparation for the next offseason rule voting period.

  • No bonus

Press Conference

TLDR: Earn Team Tust for Attribute Requests

Earn the trust of your team by answering at least three questions during a Press Conference. Your team's trust rating will determine whether or not your attribute requests are granted.


HC: OC Chemistry

TLDR: Content Points for top 10 offensive total yards rank and offensive scheme fit

Having a great offense while having a roster that matches your head coach's and offensive coordinator's scheme is a sign of great chemistry between the two. Meeting with the offensive coordinator while having a top 10 offense in total yards and a top 10 offensive scheme fit rank may result in content points.

  • Level 1 = 1 possible content point
  • Level 2 = 3 possible content points
  • Level 3 = 5 possible content points

HC: DC Chemistry

TLDR: Content Points for top 10 defensive total yards rank and defensive scheme fit

Having a great defense while having a roster that matches your head coach's and defensive coordinator's scheme is an indication of great chemistry between coach and coordinator. Meeting with the defensive coordinator while having a top 10 defense in total yards and a top 10 defensive scheme fit rank may result in content points.

  • Level 1 = 1 possible content point
  • Level 2 = 3 possible content points
  • Level 3 = 5 possible content points


Coordinators

OC: Pass Focus

TLDR: Content points for top ranked pass offense

While having a top-ranked pass offense, performing the Coordinator task "OC Pass Heavy Practice" could result in content points each time the task is completed.

  • Level 1 = 1 possible content point
  • Level 2 = 3 possible content points
  • Level 3 = 5 possible content points

OC: Run Focus

TLDR: Content points for top ranked run offense

While having a top-ranked run offense, performing the Coordinator task "OC Run Heavy Practice" could result in content points each time the task is completed.

  • Level 1 = 1 possible content point
  • Level 2 = 3 possible content points
  • Level 3 = 5 possible content points

DC: Pass Focus

TLDR: Content points for top ranked pass defense

Performing the Coordinator task "DC Pass Defense Practice" while having a top ranked pass defense could result in content points each time the task is performed.

  • Level 1 = 1 possible content point
  • Level 2 = 3 possible content points
  • Level 3 = 5 possible content points

DC: Run Focus

TLDR: Content points for top ranked run defense

Performing the Coordinator task "DC Run Defense Practice" while having a top ranked run defense could result in content points each time the task is performed.

  • Level 1 = 1 possible content point
  • Level 2 = 3 possible content points
  • Level 3 = 5 possible content points


Position Coaches

Position Group Meeting

TLDR: Increase focus for position groups

Meetings of specific position groups help them focus and progress. If a player has a low focus rating, their name will not appear on the attribute request form. Hold at least three position group meetings per month to give your players the opportunity to grow through attribute requests.



College Scouting

Draft Board

TLDR: See recommended draft range for prospects

Yes, if a player is completely scouted, the game will tell you the ideal draft range, but this is only based on their overall rating. You can determine the true ideal range for 1-3 prospects based on important positional characteristics and physicals by completing the "Draft Board Meeting" college scouting task.

  • Level 1 = 1 Prospect
  • Level 2 = 2 Prospects
  • Level 3 = 3 Prospects

RAS Rankings

TLDR: See true physical rankings for prospects

Why wait until the combine to find out where prospects rank physically? RAS is an abbreviation for Relative Athletic Scores. When the College Scouting task "Relative Athletic Score Rankings" is completed, the RAS rankings for 1 to 3 prospects are returned.

  • Level 1 = 1 Prospect
  • Level 2 = 2 Prospects
  • Level 3 = 3 Prospects

Top Prospects

TLDR: See the top prospects at each position

Knowing who the top prospects are at each position will allow you to target specific needs in the draft. When you complete the College Scouting task "Top Prospects by Position," you'll get a list of the top prospects at each position.

  • Level 1 = 1 of top 5 Prospects at each position
  • Level 2 = 3 of top 5 Prospects at each position
  • Level 3 = 5 of top 5 Prospects at each position


Pro Scouting

Veteran FA

TLDR: FA Signing with an instant attribute boost

Pro scouts may occasionally recommend a veteran who they believe will immediately benefit the team. When performing the Pro Scouting task "Veteran Addition," a veteran FA who is a scheme fit will sometimes be recommended. Signing the recommended FA will also grant you an instant attribute boost, which you can choose and send to the upgrades channel.

  • Level 1 = 5 attribute points
  • Level 2 = 10 attribute points
  • Level 3 = 20 attribute points

Practice Squad

TLDR: Practice Squad elevation with an instant attribute boost.

This is similar to the Veteran FA enhancement. Performing the Pro Scouting task "Practice Squad Elevation" will occasionally recommend a practice squad elevation for a scheme fit player. Elevating a scheme fit practice squad player will also grant you an immediate attribute request boost, which you can choose and send to the upgrades channel.

  • Level 1 = 3 attribute points
  • Level 2 = 5 attribute points
  • Level 3 = 10 attribute points

Trade Evaluation

TLDR: See recommended trade values

The most common type of realistic trade is a player for pick trade. When you complete the Pro Scouting task "Trade Evaluation," you will receive a simple trade value that the trade committee will use as a guideline to evaluate each trade.

  • Level 1 = 1 player's trade value
  • Level 2 = 2 player's trade value
  • Level 3 = 3 player's trade value


Specialist

Cap Fixer

TLDR: Clear Cap Penalty

Sometimes things spiral out of control or you inherit a team with a significant cap penalty. Perform this Specialist task 60 times to earn the opportunity to clear the cap penalty once.

  • 60/60 = Request a cap penalty clear

QB Guru

TLDR: Change throwing motion for rookie

Bring in a specialist to improve a young quarterback's throwing motion. Perform this Specialist task 60 times to earn the chance to change the throwing motion for a rookie quarterback under 70 overall.

  • 60/60 = Request a throwing motion change (<70 OVR rookie)

1YR Extension

TLDR: Extend a player's contract by 1 year

Kick the can down the road by extending a player's contract by 5 million dollars and one year. (Only players who are not on rookie contracts are eligible.)

  • 60/60 = Request a 1YR extension (+2.5mil salary/+2.5mil bonus)*

Vet Pay Cut

TLDR: Free up cap space by decreasing a vet's salary

Sometimes a veteran gets the feeling that this is the year, and they want to help the team by foregoing some of their salary in order to acquire a player who will help the team win the championship. Perform this Specialist task 60 times to be able to designate a veteran pay cut.

  • 60/60 = Request a pay cut for veteran
  • ➥ -5mil (+20mil cap hit)
  • ➥ -4mil (15mil cap hit)
  • ➥ -3mil (10mil cap hit)
  • ➥ -2mil (5mil cap hit)

XF Game

TLDR: any player to x-factor for 1 game

Wilt's 100-point performance. Jordan's flu game. Adrian Peterson's record-breaking performance. Every legend has a game that will go down in history as one of the greatest single-game performances of all time. Perform this Specialist task 60 times to allow one of your players to become a legend by making them an X-Factor for one game.

  • 60/60 = Request XF for any player for 1 game


Training Staff

Player Wellness

TLDR: Increase Player Wellness for specific player and position group

Choose a player for whom you want to improve their wellness by giving them a rest day or special training. The position group of the chosen player will also see a wellness improvement. If a player's wellness rating is low, they will be limited to one attribute request every 48 hours. For players you want to develop more quickly, a good rule of thumb is to give them and their backup at least three wellness days each season.



Media

Webmaster

TLDR: Earn content points by compiling highlights

Each PML game typically features one or two standout performances. You can showcase these performances to the world and gain a decent amount of content points by completing the Media task "Webmaster."

  • Level 1 = 1 additional content point
  • Level 2 = 2 additional content points
  • Level 3 = 3 additional content points


Fans

Draft Kings

TLDR: Bonus Content Points For Consistent Lineups

Submit your weekly fantasy lineups in the Draft Kings fashion. Five content points are awarded to the week's top lineup. You will receive instant bonus content points for each lineup you submit if you submit line ups on a regular basis.

  • Level 1 = 1 additional content point
  • Level 2 = 2 additional content points
  • Level 3 = 3 additional content points

Underdog

TLDR: Bonus Content Points for Consistent Pick'ems

You can win up to 40 content points each week by submitting underdog style pick'ems. Pick'ems that are consistently submitted will receive instant bonus content points for each submission.

  • Level 1 = 1 additional content point
  • Level 2 = 2 additional content points
  • Level 3 = 3 additional content points